The view makes it easier for friends to play together, but it also means the action feels distant and less intense. The biggest shift for Darksiders Genesis is its fixed overhead camera. Whether solo or with a friend, Genesis’ puzzles are never mentally taxing, but I was usually thankful for a break in the action. In single-player, these puzzles require a little more legwork, since you have to use bombs to trigger multiple timed switches or make use of other environmental tricks to navigate a space.
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In co-op, these puzzles ask War and Strife to work together to throw a series of switches, or use their unique skills to send electrical orbs across the room to power ancient artifacts. Genesis offers some respite with a handful of environmental puzzles. This forced me to return to old levels (or a repeatable combat area) to tear through endless fodder in the hopes of finding more cores – an incredibly soul-sucking process.
![game darksiders game darksiders](https://s3.amazonaws.com/prod-media.gameinformer.com/styles/thumbnail/s3/2018/08/17/7fbf4931/deathwarfury.jpg)
Each level has a recommended power rank, and those requirements quickly outpaced my horsemens' abilities. The problems with this system are exacerbated when you need to grind for cores – and you will need to grind.
![game darksiders game darksiders](https://www.thesixthaxis.com/wp-content/uploads/2019/08/Darksiders3-Void-Hero500.jpg)
Unfortunately, these enemy cores drop randomly, which means you can fight entire enemy hordes without a guaranteed reward. Cores also offer other added bonuses, such as giving your attacks a chance to restore your health. War and Strife level up by equipping creature cores, which boost your horsemens’ strength and health pools. The joys of combat quickly turn to anguish as the difficulty escalates. I enjoy the mix of abilities that both horsemen provide, and Genesis generally succeeds at emulating Darksiders' fast-paced action from a new camera perspective. In contrast, Strife darts around the battlefield and rains fire from the barrels of his twin pistols. Each character feels impressively unique in combat. War is a slow-moving, close-quarters tank, with many sword combos reminiscent of his abilities from the original Darksiders. For this prequel, Developer Airship Syndicate repackages many of Darksiders' signature aspects into a new container just in time for the holidays, but this delivery is filled with more packing peanuts than presents.įrom the start, Genesis allows up to two players to control Strife and War (solo players can freely switch between the two). Darksiders' experimentation continues with Genesis, a co-op friendly, top-down action game. When Darksiders III released in 2018, it incorporated elements of From Software's Souls games.
![game darksiders game darksiders](https://images.pushsquare.com/screenshots/41557/large.jpg)
Darksiders II added Diablo-inspired loot into that equation. The original game offered a fun mix of combat and puzzle dungeons, like a fusion of God of War and The Legend of Zelda. The game is heavily influenced by games like Thomas was Alone, Undertale, The Stanley Parable, Lisa and various story-driven games.Darksiders is a shape-shifting franchise.
![game darksiders game darksiders](https://media.altchar.com/prod/images/940_530/gm-8f1161f3-1cfd-4522-9664-161228c2581e-darksiders.jpg)
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